我自己加了一点东西 
我改成Ts在C4装设之后,可以直接取得距离 
而CT则是会得到取得距离的指令,在付出1000元的代价后,才能取得距离 
-钱的部份在plugin_init之中的cost,最后面的数字就是扣除的金钱 
复制程式
#include <amxmodx> 
#include <fakemeta> 
#include <csx> 
#include <cstrike> 
new bool:planted 
new bool:buy 
new Float:C4Origin[3] 
new Maxplayers 
new cost 
public plugin_init(){ 
     register_plugin("Show Distance","1.0","storym88349") 
     register_event("HLTV", "event_RoundStart", "a", "1=0", "2=0") 
     cost = register_cvar("cost_money","1000") 
     register_clcmd("say get_distance","pay",-1,"- pay for get distance") 
     Maxplayers = get_maxplayers() 
     set_task(0.01, "hud",0,"",0,"b") 
} 
public bomb_planted(planter){ 
     planted = true 
     pev(planter, pev_origin, C4Origin) 
     return PLUGIN_CONTINUE; 
} 
public event_RoundStart(){ 
     buy = false 
     planted = false 
} 
public bomb_explode(id){ 
     planted = false 
     return PLUGIN_HANDLED; 
} 
public bomb_defused(id){ 
     planted = false 
     return PLUGIN_HANDLED; 
} 
public pay(id){ 
     new money = cs_get_user_money(id) 
     new CsTeams:userTeam = cs_get_user_team(id) 
     if ( ( money - get_pcvar_num(cost) ) >= 0 && userTeam == CS_TEAM_CT){ 
           cs_set_user_money(id,money - get_pcvar_num(cost),1); 
           buy = true 
           return PLUGIN_HANDLED; 
     } 
     else { 
           set_hudmessage(225, 25, 25, 0.47, 0.73, 0, 1.0, 3.0, 0.2, 2.0, 15); 
           show_hudmessage(id, "你的金钱不足!"); 
     } 
     return PLUGIN_HANDLED; 
} 
public hud(id){ 
     new Float:Origin[3], Float:c4Dis 
     for (new id = 1; id <= Maxplayers; id++){ 
     if (!is_user_connected(id) || !is_user_alive(id)) 
     continue; 
     pev(id, pev_origin, Origin) 
     c4Dis = get_distance_f (C4Origin,Origin); 
     new CsTeams:userTeam = cs_get_user_team(id) 
     if(userTeam == CS_TEAM_T){ 
           buy = true; 
     } 
     set_hudmessage(225, 25, 25, 0.47, 0.73, 0, 1.0, 1.0, 0.1, 0.2, 15); 
     if (planted && buy){ 
                 show_hudmessage(id, "距离C4装设点:%4.1f", c4Dis); 
           }else if (buy == false && planted && userTeam == CS_TEAM_CT){ 
                 show_hudmessage(id,"C4已被装设!输入get_distance取得C4距离"); 
           }else{ 
                 return PLUGIN_HANDLED; 
           } 
     } 
     return PLUGIN_CONTINUE; 
}  测试的部份,就请有兴趣的人自己抓下去吧
