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wong19960928
2009-06-11 16:04 |
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我有几个问题想请教你们1.你们用的是什么版本的ZP插件?在哪里下载? 2.你们除了zombie_plague40.amxx和zp_zclasses40.amxx这两个插件之外,还有用什么插件? 3.我在zp_zclasses40.sma里面看到这些: ------------------------------------------------------------------------------- // Classic Zombie Attributes new const zclass1_name[] = { \"Classic Zombie\" } new const zclass1_info[] = { \"=Balanced=\" } new const zclass1_model[] = { \"zombie_source\" } new const zclass1_clawmodel[] = { \"v_knife_zombie.mdl\" } const zclass1_health = 1800 const zclass1_speed = 190 const Float:zclass1_gravity = 1.0 const Float:zclass1_knockback = 1.0 // Raptor Zombie Attributes new const zclass2_name[] = { \"Raptor Zombie\" } new const zclass2_info[] = { \"HP-- Speed++ Knockback++\" } new const zclass2_model[] = { \"zombie_source\" } new const zclass2_clawmodel[] = { \"v_knife_zombie.mdl\" } const zclass2_health = 900 const zclass2_speed = 225 const Float:zclass2_gravity = 1.0 const Float:zclass2_knockback = 1.5 // Poison Zombie Attributes new const zclass3_name[] = { \"Poison Zombie\" } new const zclass3_info[] = { \"HP- Jump+ Knockback+\" } new const zclass3_model[] = { \"zombie_source\" } new const zclass3_clawmodel[] = { \"v_knife_zombie.mdl\" } const zclass3_health = 1400 const zclass3_speed = 190 const Float:zclass3_gravity = 0.75 const Float:zclass3_knockback = 1.25 // Big Zombie Attributes new const zclass4_name[] = { \"Big Zombie\" } new const zclass4_info[] = { \"HP++ Speed- Knockback--\" } new const zclass4_model[] = { \"zombie_source\" } new const zclass4_clawmodel[] = { \"v_knife_zombie.mdl\" } const zclass4_health = 2700 const zclass4_speed = 155 const Float:zclass4_gravity = 1.0 const Float:zclass4_knockback = 0.5 // Leech Zombie Attributes new const zclass5_name[] = { \"Leech Zombie\" } new const zclass5_info[] = { \"HP- Knockback+ Leech++\" } new const zclass5_model[] = { \"zombie_source\" } new const zclass5_clawmodel[] = { \"v_knife_zombie.mdl\" } const zclass5_health = 1300 const zclass5_speed = 190 const Float:zclass5_gravity = 1.0 const Float:zclass5_knockback = 1.25 const zclass5_infecthp = 200 // extra hp for infections ------------------------------------------------------------------------------- 如果我改了zombie_source这句,那么我在哪里放新的僵尸外形的mdl呢? 同上,如果我改了v_knife_zombie.mdl这句,那么我在哪里放新的刀子(僵尸手爪)的mdl呢? 4.我应该怎么增加僵尸种类?原本的5种我想改成6种,我在怎么操作呢? 谢谢各位指教~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ x1
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LHM1996717
2009-06-12 12:53 |
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身体模组放在cstrike/models/player
手模组放在cstrike/models/combie_pluge/ x0 |
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皮洨歪
2009-06-12 13:12 |
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1. zombie_plague40 算是丧尸的主程式
2. zp_zclasses40 是 丧尸的档 3. new const zclass1_name[] = { \"Classic Zombie\" } //丧尸名称 以上都能照自己喜好修改 另外的 丧尸人物模型 放在 models\player 并且 资料夹跟MDL 档名要一致 例如 : 资料夹名称为 ABC , MDL 档名就为 ABC.mdl 而 丧尸的刀模型 放在 models\zombie_plague x0 |
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wong19960928
2009-06-18 16:13 |
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谢谢了~
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